[readonly] id : number Phaser Game ID (for when Pixi supports multiple instances).
removeBetween(startIndex, endIndex, destroy, silent)
new State() This is a base State class which can be extended if you are creating your own game.It provides quick access to common
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
fullscreen : boolean Does the browser support the Full Screen API? Source
love.touchreleased Available since LÖVE 0.10.0 This function is not supported in earlier versions. Callback function triggered when the touch
getFrameByIndex(key, index, cache) → {Phaser
<constant> PENDING_ATLAS : integer Game Object type.
<static> parseDimension(size, dimension) → {number} Get
render() If the game is running in WebGL this will push the texture up to the GPU if it's dirty.This is called automatically if
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