setSize(width, height) Sets the core game size. This resets the w/h parameters and bounds. Parameters
lineColor : string The color of any lines drawn. Default Value
SpriteBatch:addq Removed in LÖVE 0.9.0 It has been merged into
currentTime : number The current time the sound is at. Source code:
drawShape(shape) → {PIXI.GraphicsData}
exists : boolean Controls if this Sprite is processed by the core Phaser game loops and Group loops.
new Sinusoidal() Sinusoidal easing. Source code:
mp3 : boolean Can this device play mp3 files? Source code:
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
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