game : Phaser.Game A reference to the currently running Game
tintedTexture :Canvas A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
alignTo(parent, position, offsetX, offsetY) → {Object}
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
cropRect : Phaser.Rectangle The Rectangle used
removeChild(child) → {DisplayObject}
sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
name : string A user defined name given to this Game Object.This value isn't ever used internally by Phaser, it is meant
justReleasedPreventsOver : Phaser.PointerMode
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