[readonly] fresh : boolean A Game Object is considered fresh if it has just been
[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
clearFrames() Clears all of the frames set on this Button. Source code:
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
[readonly] onOverSoundMarker : string The Sound Marker used in conjunction with the onOverSound
addChild(child) → {DisplayObject}
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
forceOut : boolean | Phaser.PointerMode When
texture : PIXI.Texture The texture that the
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
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