onInputOver : Phaser.Signal The Signal (or event)
getChildAt(index) → {DisplayObject}
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
[readonly] onDownSoundMarker : string The Sound Marker used in conjunction with the onDownSound
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
texture : PIXI.Texture The texture that the
cameraOffset : Phaser.Point The x/y coordinate offset
transformCallbackContext : Object The context under which transformCallback is called.
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