cameraOffset : Phaser.Point The x/y coordinate offset
forceOut : boolean | Phaser.PointerMode When
addChildAt(child, index) → {DisplayObject}
transformCallbackContext : Object The context under which transformCallback is called.
preUpdate() Automatically called by World.preUpdate. Inherited From
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
removeChildAt(index) → {DisplayObject}
[readonly] z : number The z depth of this Game Object within its parent Group.No two
addChild(child) → {DisplayObject}
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