kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
events : Phaser.Events All Phaser Game Objects
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
[readonly] inCamera : boolean Checks if the Game Objects bounds intersect with the Game Camera
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
getChildAt(index) → {DisplayObject}
manager :CreatureManager The CreatureManager instance for this object. Source
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
animations : Phaser.AnimationManager
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
Page 2 of 6