[readonly] fresh : boolean A Game Object is considered fresh if it has just been
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
cameraOffset : Phaser.Point The x/y coordinate offset
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
animations : Phaser.AnimationManager
kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
getChildAt(index) → {DisplayObject}
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
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