cameraOffset : Phaser.Point The x/y coordinate offset
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
world : Phaser.Point The world coordinates of this
texture : PIXI.Texture The texture the animation
manager :CreatureManager The CreatureManager instance for this object. Source
update() Override this method in your own custom objects to handle any update requirements.It is called immediately after preUpdate
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
removeChild(child) → {DisplayObject}
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
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