pointerTimeOver(pointerId) → {number} A timestamp representing when
destroy() Clean up memory. Source code:
justOver(pointerId, delay) → {boolean} Returns true if the pointer
boundsRect : Phaser.Rectangle A region of the
enabled : boolean If enabled the Input Handler will process input requests and monitor pointer activity.
reset() Resets the Input Handler and disables it. Source code:
snapOffsetX : number This defines the top-left X coordinate of the snap grid. Source
checkBoundsRect() Bounds Rect check for the sprite drag Source code:
pointerY(pointerId) → {number} The y coordinate of the Input pointer
pointerTimeUp(pointerId) → {number} A timestamp representing when
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