justReleased(buttonCode, duration) → {boolean} Returns the "just released"
new Gamepad(game) The Gamepad class handles gamepad input and dispatches gamepad events. Remember to call gamepad.start()
processButtonFloat(buttonCode, value) Handles buttons with floating values (like analog buttons that acts almost like an axis but still
isDown(buttonCode) → {boolean} Returns true if the button is pressed down. Parameters
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