[readonly] pad3 : Phaser.SinglePad
processButtonDown(buttonCode, value) Handles button down press. Parameters
callbackContext : Object The context under which the callbacks are run. Source
destroy() Destroys this object and associated callback references. Source code:
stop() Stops the Gamepad event handling. Source code:
start() Starts the Gamepad event handling.This MUST be called manually before Phaser will start polling the Gamepad API.
buttonValue(buttonCode) → {number} Returns the value of a gamepad button. Intended mainly for cases
pollStatus() Main update function called by Phaser.Gamepad. Source code:
onAxisCallback : Function This callback is invoked every time an axis is changed. Source
addCallbacks(context, callbacks) Add callbacks to the main Gamepad handler to handle connect/disconnect/button down/button up/axis change/float
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