context :CanvasRenderingContext2D The 2d context of the canvas. Source code:
resize(width, height) → {Phaser.BitmapData}
disableTextureUpload : boolean If disableTextureUpload is true this BitmapData will never send its image data to the GPU when its
texture : PIXI.Texture The PIXI.Texture.
generateTexture(key) → {PIXI.Texture}
setPixel(x, y, red, green, blue, immediate) → {
textureLine(line, image, repeat) → {
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