blendColorBurn() → {Phaser.BitmapData}
moveH(distance, wrap) → {Phaser
getPixel(x, y, out) → {object} Get the color of a specific pixel in
getPixel32(x, y) → {number} Get the color of a specific pixel including its alpha value.If
ctx :CanvasRenderingContext2D A reference to BitmapData.context. Source code:
blendScreen() → {Phaser.BitmapData}
height : number The height of the BitmapData in pixels. Source code:
blendAdd() → {Phaser.BitmapData}
blendColor() → {Phaser.BitmapData}
copyTransform(source, blendMode, roundPx) → {
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