key : string The key of the BitmapData in the Cache, if stored there. Source
moveH(distance, wrap) → {Phaser
getPixel(x, y, out) → {object} Get the color of a specific pixel in
dirty : boolean If dirty this BitmapData will be re-rendered. Source code:
draw(source, x, y, width, height,
update(x, y, width, height)
smoothProperty : string The context property needed for smoothing this Canvas. Source
processPixelRGB(callback, callbackContext, x, y, width, hei
pixels :Uint32Array An Uint32Array view into BitmapData.buffer. Source code:
data :Uint8ClampedArray A Uint8ClampedArray view into BitmapData.buffer.Note that this is unavailable in some browsers (such
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