shiftHSL(h, s, l, region)
rect(x, y, width, height, fillStyle) → {
blendSourceIn() → {Phaser.BitmapData}
getPixelRGB(x, y, out, hsl, hsv) → {object}
blendDestinationAtop() → {Phaser.BitmapData}
cls() Clears the BitmapData context using a clearRect. Source code:
render() → {Phaser.BitmapData}
blendOverlay() → {Phaser.BitmapData}
width : number The width of the BitmapData in pixels. Source code:
blendDestinationIn() → {Phaser.BitmapData}
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