drawEllipse(x, y, width, height) → {PIXI.Graphics}
[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
lineStyle(lineWidth, color, alpha) → {PIXI.Graphics}
x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
getChildAt(index) → {DisplayObject}
postUpdate() Automatically called by World Source code:
removeChild(child) → {DisplayObject}
type : number The const type of this object. Source code:
quadraticCurveTo(cpX, cpY, toX, toY) → {PIXI.Graphics}
inputEnabled : boolean By default a Game Object won't process any input events. By setting inputEnabled to true a
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