isMask : boolean Whether this shape is being used as a mask. Inherited
alignIn(container, position, offsetX, offsetY)
body : Phaser.Physics.Arcade.Body |
addChild(child) → {DisplayObject}
drawPolygon(path) → {PIXI.Graphics}
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
animations : Phaser.AnimationManager
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
[readonly] inCamera : boolean Checks if the Game Objects bounds intersect with the Game Camera
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