contains(child) → {Boolean} Determines whether the specified display object is a child of the D
alignIn(container, position, offsetX, offsetY)
body : Phaser.Physics.Arcade.Body |
update() Override this method in your own custom objects to handle any update requirements.It is called immediately after preUpdate
cameraOffset : Phaser.Point The x/y coordinate offset
lineWidth : number The width (thickness) of any lines drawn. Inherited
isMask : boolean Whether this shape is being used as a mask. Inherited
fillAlpha : number The alpha value used when filling the Graphics object. Inherited
x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
drawCircle(x, y, diameter) → {PIXI.Graphics}
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