[static] TEXTURE_ATLAS_JSON_PYXEL : number Source code:
xml(key, url, overwrite) → {
progressFloat The non-rounded load progress value (from 0.0 to 100.0). A general indicator of the progress.It is possible for the progress to decrease
text(key, url, overwrite) → {
tilemap(key, url, data, format) → {
useXDomainRequest : boolean This method is deprecated and should not be used. It may be removed in the future.
video(key, urls, loadEvent, asBlob) → {
onLoadStart : Phaser.Signal This event is dispatched
shader(key, url, overwrite) → {
checkKeyExists(type, key) → {boolean} Check whether a file/asset with a specific key is queued to
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