headers : Object Used to map the application mime-types to to the Accept header in XHR requests.If you don't require these
audio(key, urls, autoDecode) → {Phaser
[static] TEXTURE_ATLAS_JSON_PYXEL : number Source code:
text(key, url, overwrite) → {
progress The rounded load progress percentage value (from 0 to 100). See Phaser
tilemap(key, url, data, format) → {
[static] TEXTURE_ATLAS_JSON_ARRAY : number Source code:
checkKeyExists(type, key) → {boolean} Check whether a file/asset with a specific key is queued to
images(keys, urls) → {Phaser.Loader}
script(key, url, callback, callbackContext) → {
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