addSyncPoint(type, key) → {Phaser.Loader}
onFileError : Phaser.Signal This event is dispatched
start() Start loading the assets. Normally you don't need to call this yourself as the StateManager will do so.
atlasXML(key, textureURL, atlasURL, atlasData)
crossOrigin : boolean | string The crossOrigin value applied to loaded images. Very often this needs to be set to 'anonymous'.
path : string The value of path, if set, is placed before any relative file path given. For example:
atlasJSONArray(key, textureURL, atlasURL, atlasData)
audiosprite(key, urls, jsonURL, jsonData, autoDecode)
json(key, url, overwrite) → {
hasLoaded : boolean True if all assets in the queue have finished loading. Source
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