[static] TEXTURE_ATLAS_XML_STARLING : number Source code:
onLoadComplete : Phaser.Signal This event is dispatched
binary(key, url, callback, callbackContext) → {
[static] PHYSICS_PHASER_JSON : number Source code:
[static] TEXTURE_ATLAS_JSON_ARRAY : number Source code:
script(key, url, callback, callbackContext) → {
[static] PHYSICS_LIME_CORONA_JSON : number Source code:
images(keys, urls) → {Phaser.Loader}
baseURL : string If you want to append a URL before the path of any asset you can set this here.Useful if allowing the asset
getAsset(type, key) → {any} Find a file/asset with a specific key. Only assets in the download
Page 4 of 6