[static] PHYSICS_PHASER_JSON : number Source code:
checkKeyExists(type, key) → {boolean} Check whether a file/asset with a specific key is queued to
images(keys, urls) → {Phaser.Loader}
baseURL : string If you want to append a URL before the path of any asset you can set this here.Useful if allowing the asset
[static] TEXTURE_ATLAS_JSON_ARRAY : number Source code:
video(key, urls, loadEvent, asBlob) → {
[static] TEXTURE_ATLAS_XML_STARLING : number Source code:
shader(key, url, overwrite) → {
[static] PHYSICS_LIME_CORONA_JSON : number Source code:
binary(key, url, callback, callbackContext) → {
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