[static] PHYSICS_LIME_CORONA_JSON : number Source code:
onLoadComplete : Phaser.Signal This event is dispatched
video(key, urls, loadEvent, asBlob) → {
shader(key, url, overwrite) → {
[static] PHYSICS_PHASER_JSON : number Source code:
onLoadStart : Phaser.Signal This event is dispatched
checkKeyExists(type, key) → {boolean} Check whether a file/asset with a specific key is queued to
script(key, url, callback, callbackContext) → {
[static] TEXTURE_ATLAS_JSON_ARRAY : number Source code:
[static] TEXTURE_ATLAS_XML_STARLING : number Source code:
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