getRandom(startIndex, length) → {any} Returns
getClosestTo(object, callback, callbackContext) → {any}
getChildAt(index) → {DisplayObject}
remove(child, destroy, silent) → {boolean}
destroy(destroyChildren, soft) Destroys this group. Removes all children
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
exists : boolean If exists is true the group is updated, otherwise it is skipped.
hasProperty(child, key) → {boolean} Checks if the child has the given property. Will scan
removeChildAt(index) → {DisplayObject}
subAll(property, amount, checkAlive, checkVisible) Subtracts the amount from the given property on all children in this group. Group
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