Physics.P2.BodyDebug#onChildInputUp
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

onChildInputUp : Phaser.Signal This Signal is dispatched

2025-01-10 15:47:30
Physics.P2.BodyDebug#onChildInputDown
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

onChildInputDown : Phaser.Signal This Signal is dispatched

2025-01-10 15:47:30
Physics.P2.BodyDebug#getFirstAlive()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

getFirstAlive(createIfNull, x, y, key,

2025-01-10 15:47:30
Physics.P2.BodyDebug#name
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

name : string A name for this group. Not used internally but useful for debugging.

2025-01-10 15:47:30
Physics.P2.BodyDebug#bottom
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

bottom : number The bottom coordinate of this Group. It is derived by calling getBounds, calculating the Groups

2025-01-10 15:47:30
Physics.P2.BodyDebug#customSort()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

customSort(sortHandler, context) Sort the children in the group according to custom sort function.

2025-01-10 15:47:30
Physics.P2.BodyDebug#reverse()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

reverse() Reverses all children in this group. This operation applies only to immediate children and does not propagate to subgroups

2025-01-10 15:47:30
Physics.P2.BodyDebug#getBounds()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global

2025-01-10 15:47:30
Physics.P2.BodyDebug#getBottom()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

getBottom() → {any} Returns the child at the bottom of this group. The bottom child the child

2025-01-10 15:47:30
Physics.P2.BodyDebug#cursorIndex
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

[readonly] cursorIndex : integer The current index of the Group cursor. Advance it with Group

2025-01-10 15:47:30