onChildInputOut : Phaser.Signal This Signal is dispatched
canvas : Phaser.Graphics The canvas to render
moveAll(group, silent) → {Phaser
resetCursor(index) → {any} Sets the group cursor to the first child
add(child, silent, index) → {
rotation : number The angle of rotation of the group container, in radians. This will adjust the group container itself
getByName(name) → {any} Searches the Group for the first instance of a child with the name
forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.
updateSpriteTransform() Core update. Source code:
alignIn(container, position, offsetX, offsetY)
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