resetCursor(index) → {any} Sets the group cursor to the first child
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
canvas : Phaser.Graphics The canvas to render
forEach(callback, callbackContext, checkExists, args) Call a function on
getByName(name) → {any} Searches the Group for the first instance of a child with the name
moveAll(group, silent) → {Phaser
forEachAlive(callback, callbackContext, args) Call a function on each alive child in this group. See
countDead() → {integer} Get the number of dead children in this group. Returns
bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
callAllExists(callback, existsValue, parameter) Calls a function, specified by name, on all children in the group who exist (or do not
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