[readonly] total : integer Total number of existing children in the group.
enableBody : boolean If true all Sprites created by, or added to this group, will have a physics body enabled on them. If
resetChild(child, x, y, key, frame)
visible : boolean The visible state of the group. Non-visible Groups and all of their children are not rendered.
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
ignoreDestroy : boolean A group with ignoreDestroy set to true ignores all calls to its destroy
cursor : DisplayObject The current
alignIn(container, position, offsetX, offsetY)
angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
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