Physics.P2.BodyDebug#set()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

set(child, key, value, checkAlive, checkVisible, operation,

2025-01-10 15:47:30
Physics.P2.BodyDebug#top
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

top : number The top coordinate of this Group. It is derived by calling getBounds, calculating the Groups dimensions

2025-01-10 15:47:30
Physics.P2.BodyDebug#getRandomExists()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

getRandomExists(startIndex, endIndex) → {any}

2025-01-10 15:47:30
Physics.P2.BodyDebug#multiplyAll()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

multiplyAll(property, amount, checkAlive, checkVisible) Multiplies the given property by the amount on all children in this group.

2025-01-10 15:47:30
Physics.P2.BodyDebug#create()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

create(x, y, key, frame, exists, index)

2025-01-10 15:47:30
Physics.P2.BodyDebug#addChildAt()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

addChildAt(child, index) → {DisplayObject}

2025-01-10 15:47:30
Physics.P2.BodyDebug#length
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

[readonly] length : integer Total number of children in this group, regardless of exists/alive

2025-01-10 15:47:30
Physics.P2.BodyDebug#next()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

next() → {any} Advances the group cursor to the next (higher) object in the group. If the

2025-01-10 15:47:30
Physics.P2.BodyDebug#right
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

right : number The right coordinate of this Group. It is derived by calling getBounds, calculating the Groups

2025-01-10 15:47:30
Physics.P2.BodyDebug#getTop()
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

getTop() → {any} Return the child at the top of this group. The top child is the child displayed

2025-01-10 15:47:30