countLiving() → {integer} Get the number of living children in this group. Returns
right : number The right coordinate of this Group. It is derived by calling getBounds, calculating the Groups
addChildAt(child, index) → {DisplayObject}
sort(key, order) Sort the children in the group according to a particular
[readonly] z : integer The z-depth value of this object within its parent container/Group
create(x, y, key, frame, exists, index)
alpha : number The alpha value of the group container. Inherited From
addAll(property, amount, checkAlive, checkVisible) Adds the amount to the given property on all children in this group. Group
swap(child1, child2) Swaps the position of two children in this group. Both children must be in this group, a child cannot be
fixedToCamera : boolean A Group that is fixed to the camera uses its x/y coordinates as offsets from the top left of the camera
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