cursor : DisplayObject The current
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
enableBody : boolean If true all Sprites created by, or added to this group, will have a physics body enabled on them. If
addChild(child) → {DisplayObject}
angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
pendingDestroy : boolean A Group is that has pendingDestroy set to true is flagged to have its destroy
forEachDead(callback, callbackContext, args) Call a function on each dead child in this group. See
draw() Draws the P2 shapes to the Graphics object. Source code:
checkAll(key, value, checkAlive, checkVisible, force)
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