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  • Physics.P2.BodyDebug
×
Physics.P2.BodyDebug#fixedToCamera
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

fixedToCamera : boolean A Group that is fixed to the camera uses its x/y coordinates as offsets from the top left of the camera

2025-01-10 15:47:30
Physics.P2.BodyDebug#inputEnableChildren
  • References/Game Development/Phaser/P2 Physics/Physics.P2.BodyDebug

inputEnableChildren : boolean A Group with inputEnableChildren set to true will automatically call inputEnabled

2025-01-10 15:47:30
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