autoAlpha : boolean When a new Particle is emitted this controls if it will automatically change alpha. Use Emitter.setAlpha to
setScale(minX, maxX, minY, maxY, rate
lifespan : number How long each particle lives once it is emitted in ms. Default is 2 seconds. Set lifespan to 'zero' for particles
resetChild(child, x, y, key, frame)
gravity : number Sets the body.gravity.y of each particle sprite to this value on launch.
angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
width : number Gets or sets the width of the Emitter. This is the region in which a particle can be emitted.
cursor : DisplayObject The current
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