setScale(minX, maxX, minY, maxY, rate
setRotation(min, max) → {
remove(child, destroy, silent) → {boolean}
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
destroy() Destroys this Emitter, all associated child Particles and then removes itself from the Particle Manager.
cursor : DisplayObject The current
gravity : number Sets the body.gravity.y of each particle sprite to this value on launch.
resetChild(child, x, y, key, frame)
setYSpeed(min, max) → {
blendMode : number The blendMode as set on the particle when emitted from the Emitter. Defaults to NORMAL. Needs browser capable
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