alive : boolean The alive property is useful for Groups that are children of other Groups and need to be included/excluded in checks
onDestroy : Phaser.Signal This signal is dispatched
fixedToCamera : boolean A Group that is fixed to the camera uses its x/y coordinates as offsets from the top left of the camera
particleBringToTop : boolean If this is true then when the Particle is emitted it will be bought to the top of the
sort(key, order) Sort the children in the group according to a particular
previous() → {any} Moves the group cursor to the previous (lower) child in the group. If
alignTo(parent, position, offsetX, offsetY) → {
forEach(callback, callbackContext, checkExists, args) Call a function on
alphaData :array An array of the calculated alpha easing data applied to particles with alphaRates > 0.
removeFromHash(child) → {boolean} Removes a child of this Group from the hash array.This call
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