removeBetween(startIndex, endIndex, destroy, silent)
sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
particleSendToBack : boolean If this is true then when the Particle is emitted it will be sent to the back of the
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
customSort(sortHandler, context) Sort the children in the group according to custom sort function.
onChildInputUp : Phaser.Signal This Signal is dispatched
setXSpeed(min, max) → {
hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and
enableBodyDebug : boolean If true when a physics body is created (via
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