Particles.Arcade.Emitter#removeBetween()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

removeBetween(startIndex, endIndex, destroy, silent)

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Particles.Arcade.Emitter#sendToBack()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below

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Particles.Arcade.Emitter#particleSendToBack
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

particleSendToBack : boolean If this is true then when the Particle is emitted it will be sent to the back of the

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Particles.Arcade.Emitter#getChildIndex()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance

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Particles.Arcade.Emitter#swapChildren()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters

2025-01-10 15:47:30
Particles.Arcade.Emitter#customSort()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

customSort(sortHandler, context) Sort the children in the group according to custom sort function.

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Particles.Arcade.Emitter#onChildInputUp
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

onChildInputUp : Phaser.Signal This Signal is dispatched

2025-01-10 15:47:30
Particles.Arcade.Emitter#setXSpeed()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

setXSpeed(min, max) → {

2025-01-10 15:47:30
Particles.Arcade.Emitter#hash
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and

2025-01-10 15:47:30
Particles.Arcade.Emitter#enableBodyDebug
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

enableBodyDebug : boolean If true when a physics body is created (via

2025-01-10 15:47:30