addAt(child, index, silent) → {
maxParticleScale : number The maximum possible scale of a particle. This is applied to the X and Y axis. If you need to control
minParticleScale : number The minimum possible scale of a particle. This is applied to the X and Y axis. If you need to control
inputEnableChildren : boolean A Group with inputEnableChildren set to true will automatically call inputEnabled
at(object) → {Phaser
autoScale : boolean When a new Particle is emitted this controls if it will automatically scale in size. Use Emitter.setScale to
minRotation : number The minimum possible angular velocity of a particle. Source
minParticleSpeed : Phaser.Point The minimum possible
[readonly] right : number Gets the right position of the Emitter.
minParticleAlpha : number The minimum possible alpha value of a particle. Default
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