addChild(child) → {DisplayObject}
emitX : number The point the particles are emitted from.Emitter.x and Emitter.y control the containers location, which updates
checkProperty(child, key, value, force) → {boolean} Checks a property
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
resetCursor(index) → {any} Sets the group cursor to the first child
removeChild(child) → {DisplayObject}
minRotation : number The minimum possible angular velocity of a particle. Source
getFirstAlive(createIfNull, x, y, key,
subAll(property, amount, checkAlive, checkVisible) Subtracts the amount from the given property on all children in this group. Group
setSize(width, height) → {
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