Particles.Arcade.Emitter#filter()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

filter(predicate, checkExists) → {Phaser

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Particles.Arcade.Emitter#emitY
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

emitY : number The point the particles are emitted from.Emitter.x and Emitter.y control the containers location, which updates

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Particles.Arcade.Emitter#cursorIndex
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

[readonly] cursorIndex : integer The current index of the Group cursor. Advance it with Group

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Particles.Arcade.Emitter#setChildIndex()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters

2025-01-10 15:47:30
Particles.Arcade.Emitter#checkAll()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

checkAll(key, value, checkAlive, checkVisible, force)

2025-01-10 15:47:30
Particles.Arcade.Emitter#setAll()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

setAll(key, value, checkAlive, checkVisible, operation, force)

2025-01-10 15:47:30
Particles.Arcade.Emitter#addAll()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

addAll(property, amount, checkAlive, checkVisible) Adds the amount to the given property on all children in this group. Group

2025-01-10 15:47:30
Particles.Arcade.Emitter#create()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

create(x, y, key, frame, exists, index)

2025-01-10 15:47:30
Particles.Arcade.Emitter#pendingDestroy
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

pendingDestroy : boolean A Group is that has pendingDestroy set to true is flagged to have its destroy

2025-01-10 15:47:30
Particles.Arcade.Emitter#callAllExists()
  • References/Game Development/Phaser/Particles/Particles.Arcade.Emitter

callAllExists(callback, existsValue, parameter) Calls a function, specified by name, on all children in the group who exist (or do not

2025-01-10 15:47:30