debug : boolean A debug flag designed for use with Game.enableStep.
fontWeights :array An array of the font weights values as specified by
setShadow(x, y, color, blur, shadowStroke
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
shadowBlur : number The shadowBlur value. Make the shadow softer by applying a Gaussian blur to it. A number from 0 (no blur) up
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
type : number The const type of this object. Source code:
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