love.joystick.saveGamepadMappings
  • References/Game Development/LÖVE/love.joystick

love.joystick.saveGamepadMappings Available since LÖVE 0.9.2 This function is not supported in earlier versions. Saves the virtual gamepad mappings

2025-01-10 15:47:30
ParticleSystem:getBufferSize
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getBufferSize Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the maximum number of particles

2025-01-10 15:47:30
love.physics.newGearJoint
  • References/Game Development/LÖVE/love.physics

love.physics.newGearJoint Create a GearJoint connecting two Joints. The

2025-01-10 15:47:30
love.visible
  • References/Game Development/LÖVE/love

love.visible Available since LÖVE 0.9.0 This callback is not supported in earlier versions. Callback function triggered when window is minimized/hidden

2025-01-10 15:47:30
Fixture:getMask
  • References/Game Development/LÖVE/love.physics/Fixture

Fixture:getMask Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns which categories this fixture should NOT

2025-01-10 15:47:30
enet.host:channel limit
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host:channel limit Sets the maximum number of channels allowed. If it is 0 then the system maximum allowable value is used. Function Synopsis

2025-01-10 15:47:30
love.window.requestAttention
  • References/Game Development/LÖVE/love.window

love.window.requestAttention Available since LÖVE 0.10.0 This function is not supported in earlier versions. Causes the window to request the

2025-01-10 15:47:30
Mesh:getVertexFormat
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:getVertexFormat Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the vertex format that the Mesh was

2025-01-10 15:47:30
Source:getType
  • References/Game Development/LÖVE/love.audio/Source

Source:getType Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the type (static or stream) of the Source

2025-01-10 15:47:30
ParticleSystem:setRelativeRotation
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setRelativeRotation Available since LÖVE 0.9.1 This function is not supported in earlier versions. Sets whether particle angles

2025-01-10 15:47:30