love.graphics.setScissor
  • References/Game Development/LÖVE/love.graphics

love.graphics.setScissor Sets or disables scissor. The scissor limits the drawing area to a specified rectangle. This affects all graphics calls, including

2025-01-10 15:47:30
(Image):getWrap
  • References/Game Development/LÖVE/love.graphics/Image

(Image):getWrap Gets the wrapping properties of an Image. This function returns the currently set horizontal and vertical

2025-01-10 15:47:30
love.graphics.setInvertedStencil
  • References/Game Development/LÖVE/love.graphics

love.graphics.setInvertedStencil Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0 It has been replaced by

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love.graphics.getPointSize
  • References/Game Development/LÖVE/love.graphics

love.graphics.getPointSize Gets the point size.

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enet.host:total received data
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host:total received data Returns the number of bytes that were received by the given host. Function Synopsis

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Joint:getType
  • References/Game Development/LÖVE/love.physics/Joint

Joint:getType Gets a string representing the type. Function Synopsis

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love.graphics.newStencil
  • References/Game Development/LÖVE/love.graphics

love.graphics.newStencil Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 Lua functions can be used directly with

2025-01-10 15:47:30
love.filesystem.getDirectoryItems
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getDirectoryItems Available since LÖVE 0.9.0 It has been renamed from

2025-01-10 15:47:30
PrismaticJoint:getLowerLimit
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:getLowerLimit Gets the lower limit. Function Synopsis

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love.graphics.setLineStyle
  • References/Game Development/LÖVE/love.graphics

love.graphics.setLineStyle Sets the line style. Function Synopsis love

2025-01-10 15:47:30