Font:setFilter
  • References/Game Development/LÖVE/love.graphics/Font

Font:setFilter Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets the filter mode for a font.

2025-01-10 15:47:30
love.math.noise
  • References/Game Development/LÖVE/love.math

love.math.noise Available since LÖVE 0.9.0 This function is not supported in earlier versions. Generates a Simplex or Perlin noise value in

2025-01-10 15:47:30
love.math.decompress
  • References/Game Development/LÖVE/love.math

love.math.decompress Available since LÖVE 0.10.0 This function is not supported in earlier versions. Decompresses a

2025-01-10 15:47:30
love.system.getPowerInfo
  • References/Game Development/LÖVE/love.system

love.system.getPowerInfo Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets information about the system's

2025-01-10 15:47:30
love.graphics.origin
  • References/Game Development/LÖVE/love.graphics

love.graphics.origin Available since LÖVE 0.9.0 This function is not supported in earlier versions. Resets the current coordinate transformation

2025-01-10 15:47:30
ParticleSystem:isPaused
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:isPaused Available since LÖVE 0.9.0 This function is not supported in earlier versions. Checks whether the particle system is

2025-01-10 15:47:30
ParticleSystem:setImage
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setImage Available since LÖVE 0.9.0 It has been renamed from

2025-01-10 15:47:30
love.filesystem.getUserDirectory
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getUserDirectory Returns the path of the user's directory Function Synopsis

2025-01-10 15:47:30
Joint:getType
  • References/Game Development/LÖVE/love.physics/Joint

Joint:getType Gets a string representing the type. Function Synopsis

2025-01-10 15:47:30
love.joystick.saveGamepadMappings
  • References/Game Development/LÖVE/love.joystick

love.joystick.saveGamepadMappings Available since LÖVE 0.9.2 This function is not supported in earlier versions. Saves the virtual gamepad mappings

2025-01-10 15:47:30