DistanceJoint:setFrequency
  • References/Game Development/LÖVE/love.physics/Joint/DistanceJoint

DistanceJoint:setFrequency Sets the response speed. Function Synopsis

2025-01-10 15:47:30
EdgeShape:setNextVertex
  • References/Game Development/LÖVE/love.physics/Shape/EdgeShape

EdgeShape:setNextVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Sets a vertex that establishes a connection

2025-01-10 15:47:30
ChainShape:getChildEdge
  • References/Game Development/LÖVE/love.physics/Shape/ChainShape

ChainShape:getChildEdge Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns a child of the shape as an EdgeShape

2025-01-10 15:47:30
Contact:resetRestitution
  • References/Game Development/LÖVE/love.physics/Contact

Contact:resetRestitution Available since LÖVE 0.8.0 This function is not supported in earlier versions. Resets the contact restitution to the

2025-01-10 15:47:30
love.physics.newCircleShape
  • References/Game Development/LÖVE/love.physics

love.physics.newCircleShape Script Example Missing love.physics.newCircleShape needs a script example, help out by writing one. Creates a

2025-01-10 15:47:30
MouseJoint:getDampingRatio
  • References/Game Development/LÖVE/love.physics/Joint/MouseJoint

MouseJoint:getDampingRatio Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the damping ratio.

2025-01-10 15:47:30
SpriteBatch:getImage
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:getImage Available since LÖVE 0.8.0 This method is not supported in earlier versions. Removed in LÖVE

2025-01-10 15:47:30
Fixture:getBody
  • References/Game Development/LÖVE/love.physics/Fixture

Fixture:getBody Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the body to which the fixture is attached

2025-01-10 15:47:30
Source:isPlaying
  • References/Game Development/LÖVE/love.audio/Source

Source:isPlaying Available since LÖVE 0.9.0 This function is not supported in earlier versions. Returns whether the Source is playing.

2025-01-10 15:47:30
enet.host:total received data
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host:total received data Returns the number of bytes that were received by the given host. Function Synopsis

2025-01-10 15:47:30