Text:getFont
  • References/Game Development/LÖVE/love.graphics/Text

Text:getFont Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the

2025-01-10 15:47:30
Source:setPosition
  • References/Game Development/LÖVE/love.audio/Source

Source:setPosition Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the position of the Source. Please note

2025-01-10 15:47:30
love.keyboard.isDown
  • References/Game Development/LÖVE/love.keyboard

love.keyboard.isDown Checks whether a certain key is down. Not to be confused with love

2025-01-10 15:47:30
love.joystick.getAxis
  • References/Game Development/LÖVE/love.joystick

love.joystick.getAxis Removed in LÖVE 0.9.0 It has been moved to

2025-01-10 15:47:30
enet.peer:connect id
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:connect id Returns the field ENetPeer::connectID that is assigned for each connection. Function Synopsis

2025-01-10 15:47:30
Cursor:getType
  • References/Game Development/LÖVE/love.mouse/Cursor

Cursor:getType Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the type of the Cursor.

2025-01-10 15:47:30
enet.peer:ping
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:ping Send a ping request to peer, updates

2025-01-10 15:47:30
Source:getType
  • References/Game Development/LÖVE/love.audio/Source

Source:getType Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the type (static or stream) of the Source

2025-01-10 15:47:30
SpriteBatch:attachAttribute
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:attachAttribute Available since LÖVE 0.10.0 This function is not supported in earlier versions. Attaches a per-vertex attribute

2025-01-10 15:47:30
SpriteBatch:set
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:set Available since LÖVE 0.8.0 This method is not supported in earlier versions. Changes a sprite in the batch. This requires the

2025-01-10 15:47:30