ParticleSystem:isActive
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:isActive Checks whether the particle system is actively emitting particles. Function Synopsis

2025-01-10 15:47:30
love.window.isCreated
  • References/Game Development/LÖVE/love.window

love.window.isCreated Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 This function has been renamed to

2025-01-10 15:47:30
love.graphics.getHeight
  • References/Game Development/LÖVE/love.graphics

love.graphics.getHeight Available since LÖVE 0.2.1 This function is not supported in earlier versions. Gets the height in pixels of the

2025-01-10 15:47:30
RevoluteJoint:getJointSpeed
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:getJointSpeed Get the current joint angle speed. Function Synopsis

2025-01-10 15:47:30
Canvas:getFormat
  • References/Game Development/LÖVE/love.graphics/Canvas

Canvas:getFormat Available since LÖVE 0.9.1 This function is not supported in earlier versions. Gets the texture format of the Canvas.

2025-01-10 15:47:30
love.graphics.scale
  • References/Game Development/LÖVE/love.graphics

love.graphics.scale Scales the coordinate system in two dimensions. By default the coordinate system in LÖVE corresponds to the display pixels in horizontal and vertical directions

2025-01-10 15:47:30
love.keyboard.isDown
  • References/Game Development/LÖVE/love.keyboard

love.keyboard.isDown Checks whether a certain key is down. Not to be confused with love

2025-01-10 15:47:30
World:queryBoundingBox
  • References/Game Development/LÖVE/love.physics/World

World:queryBoundingBox Available since LÖVE 0.8.0 This method is not supported in earlier versions. Calls a function for each fixture inside

2025-01-10 15:47:30
enet.peer:connect id
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:connect id Returns the field ENetPeer::connectID that is assigned for each connection. Function Synopsis

2025-01-10 15:47:30
Font:setFilter
  • References/Game Development/LÖVE/love.graphics/Font

Font:setFilter Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets the filter mode for a font.

2025-01-10 15:47:30