Shader:sendColor
  • References/Game Development/LÖVE/love.graphics/Shader

Shader:sendColor Available since LÖVE 0.10.0 This function is not supported in earlier versions. Sends one or more colors to a special (extern

2025-01-10 15:47:30
(Image):refresh
  • References/Game Development/LÖVE/love.graphics/Image

(Image):refresh Available since LÖVE 0.9.0 This function is not supported in earlier versions. Reloads the Image's contents from the

2025-01-10 15:47:30
SpriteBatch:addq
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:addq Removed in LÖVE 0.9.0 It has been merged into

2025-01-10 15:47:30
enet.event
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.event Description An event is a table generated by

2025-01-10 15:47:30
PrismaticJoint:getMotorForce
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:getMotorForce Returns the current motor force. Function Available since LÖVE 0.8.0 This variant is not

2025-01-10 15:47:30
ParticleSystem:setRelativeRotation
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setRelativeRotation Available since LÖVE 0.9.1 This function is not supported in earlier versions. Sets whether particle angles

2025-01-10 15:47:30
love.physics.newWeldJoint
  • References/Game Development/LÖVE/love.physics

love.physics.newWeldJoint Available since LÖVE 0.8.0 This function is not supported in earlier versions. Creates a constraint joint between

2025-01-10 15:47:30
love.gamepadaxis
  • References/Game Development/LÖVE/love

love.gamepadaxis Available since LÖVE 0.9.0 This function is not supported in earlier versions. Called when a Joystick's virtual gamepad axis

2025-01-10 15:47:30
PrismaticJoint:setUpperLimit
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:setUpperLimit Sets the upper limit. Function Synopsis

2025-01-10 15:47:30
MouseJoint:setDampingRatio
  • References/Game Development/LÖVE/love.physics/Joint/MouseJoint

MouseJoint:setDampingRatio Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets a new damping ratio.

2025-01-10 15:47:30