RenderTexture#width

width : number The with of the render texture Source code: pixi/textures/RenderTexture.js (Line 37)

Color.valueToColor()

<static> valueToColor(value, out) → {object} Converts a value - a "hex" string, a "CSS 'web' string", or a number - into red, green, blue, and alpha components. The value can be a string (see hexToColor and webToColor for the supported formats) or a packed integer (see getRGB). An alpha channel is not supported when specifying a hex string. Parameters Name Type Argument Description value string | number The color expressed as a recognized string format or a packed integer. out ob

Video#duration

[readonly] duration : number The duration of the video in seconds. Source code: gameobjects/Video.js (Line 1187)

global#ANGLE_NORTH_WEST

<constant> ANGLE_NORTH_WEST : integer The Angle (in degrees) a Game Object needs to be set to in order to face north west. Source code: Phaser.js (Line 367)

Physics.P2JS

[static] P2JS : number Source code: physics/Physics.js (Line 79)

AnimationManager#game

game : Phaser.Game A reference to the currently running Game. Source code: animation/AnimationManager.js (Line 25)

Easing.Exponential#Exponential

new Exponential() Exponential easing. Source code: tween/Easing.js (Line 293)

Weapon#forEach()

forEach(callback, callbackContext, args) → {Phaser.Weapon} Call a function on each in-flight bullet in this Weapon. See forEachExists for more details. Parameters Name Type Argument Default Description callback function The function that will be called for each applicable child. The child will be passed as the first argument. callbackContext object The context in which the function should be called (usually 'this'). args any <optional> <repeatable> (none) Additio

WebGLFilterManager#offsetY

offsetY : number Source code: pixi/renderers/webgl/utils/WebGLFilterManager.js (Line 23)

Creature#children

[readonly] children : Array.<DisplayObject> [read-only] The array of children of this container. Type Array.<DisplayObject> Inherited From PIXI.DisplayObjectContainer#children Source code: pixi/display/DisplayObjectContainer.js (Line 17)