[static] ALIGN_LEFT : string Align each line of multi-line text to the left. Source code: gameobjects/RetroFont.js (Line 182)
tileScaleOffset :Point A point that represents the scale of the texture object Source code: pixi/extras/TilingSprite.js (Line 43)
paused : boolean Gets and sets the paused state of this Animation. Source code: animation/Animation.js (Line 672)
resumeAll() Resumes all currently paused tweens. Source code: tween/TweenManager.js (Line 344)
new CanvasMaskManager() A set of functions used to handle masking. Source code: pixi/renderers/canvas/utils/CanvasMaskManager.js (Line 5)
mute : boolean Gets or sets the muted state of the SoundManager. This effects all sounds in the game. Source code: sound/SoundManager.js (Line 765)
name : string A user defined name given to this Game Object.This value isn't ever used internally by Phaser, it is meant as a game level property. Inherited From Phaser.Component.Core#name Source code: gameobjects/components/Core.js (Line 150)
[readonly] onUpSoundMarker : string The Sound Marker used in conjunction with the onUpSound. Source code: gameobjects/Button.js (Line 140)
update() Update is called after all the core subsystems (Input, Tweens, Sound, etc) and the State have updated, but before the render.It is only called if active is set to true. Source code: core/Plugin.js (Line 83)
video(key, urls, loadEvent, asBlob) → {Phaser.Loader} Adds a video file to the current load queue. The file is not loaded immediately after calling this method. The file is added to the queue ready to be loaded when the loader starts. The key must be a unique String. It is used to add the file to the Phaser.Cache upon successful load. Retrieve the file via Cache.getVideo(key). The URL can be relative or absolute. If the URL is relative the Loader.baseURL and Loader.path values will be prepend
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