<static> generateFrameNames(prefix, start, stop, suffix, zeroPad) → {Array.<string>}
Really handy function for when you are creating arrays of animation data but it's using frame names and not numbers.For example imagine you've got 30 frames named: 'explosion_0001-large' to 'explosion0030-large'You could use this function to generate those by doing: Phaser.Animation.generateFrameNames('explosion', 1, 30, '-large', 4);
Parameters
Name Type Argument Default Description prefix str