Touch#touchEndCallback

touchEndCallback : Function A callback that can be fired on a touchEnd event. Source code: input/Touch.js (Line 57)

World#exists

exists : boolean If exists is true the group is updated, otherwise it is skipped. Inherited From Phaser.Group#exists Default Value true Source code: core/Group.js (Line 100)

AbstractFilter#syncUniforms()

syncUniforms() Syncs the uniforms between the class object and the shaders. Source code: pixi/filters/AbstractFilter.js (Line 61)

ArraySet#exists()

exists(item) → {boolean} Checks for the item within this list. Parameters Name Type Description item any The element to get the list index for. Returns boolean - True if the item is found in the list, otherwise false. Source code: utils/ArraySet.js (Line 95)

InputHandler#game

game : Phaser.Game A reference to the currently running game. Source code: input/InputHandler.js (Line 24)

DeviceButton#shiftKey

shiftKey : boolean True if the shift key was held down when this button was last pressed or released.Not supported on Gamepads. Source code: input/DeviceButton.js (Line 95)

Color.blendDarken()

<static> blendDarken(a, b) → {integer} Selects the darker of the backdrop and source colors. Parameters Name Type Description a integer The source color to blend, in the range 1 to 255. b integer The backdrop color to blend, in the range 1 to 255. Returns integer - The blended color value, in the range 1 to 255. Source code: utils/Color.js (Line 1016)

Color.getRandomColor()

<static> getRandomColor(min, max, alpha) → {number} Returns a random color value between black and whiteSet the min value to start each channel from the given offset.Set the max value to restrict the maximum color used per channel. Parameters Name Type Argument Default Description min number <optional> 0 The lowest value to use for the color. max number <optional> 255 The highest value to use for the color. alpha number <optional> 255 The alpha value o

Input#deleteMoveCallback()

deleteMoveCallback(callback, context) Removes the callback from the Phaser.Input.moveCallbacks array. Parameters Name Type Description callback function The callback to be removed. context object The context in which the callback exists. Source code: input/Input.js (Line 527)

Utils.getProperty()

<static> getProperty(obj, prop) → {*} Gets an objects property by string. Parameters Name Type Description obj object The object to traverse. prop string The property whose value will be returned. Returns * - the value of the property or null if property isn't found . Source code: utils/Utils.js (Line 27)