sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
[readonly] speed : number The speed of this Body
<static> equals(a, b) → {boolean} Determines whether
getFixtureByKey(key) Accessor to get either a single fixture by its key. Parameters
setAll(key, value) Sets the property key to the given value on all members of this list. Parameters
createFixedLayer(children) → {
fontStyles :array An array of the font styles values as specified by
getFirstDead(createIfNull, x, y, key,
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