love.font.newGlyphData Available since LÖVE 0.7.0 This function is not supported in earlier versions. Creates a new GlyphData.
new Texture(baseTexture, frame, crop, trim) A texture stores the information
texture : PIXI.Texture The texture that the
events : Phaser.Events All Phaser Game Objects
scale : Phaser.Point The scale by which all input coordinates
blendScreen() → {Phaser.BitmapData}
checkWorldBounds : boolean If this is set to true the Game Object checks if it is within the World bounds each frame
floorAll() Runs Math.floor() on the x, y, width and height values of this Rectangle. Source
destroy() Stops all of the Input Managers from running. Source code:
keyboard : Phaser.Keyboard The Keyboard Input manager
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