angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
silk : boolean Set to true if running in the Silk browser (as used on the Amazon Kindle)
[static] LEFT_BUTTON : number Source code:
bitmapData(width, height, key, addToCache)
pointerOver(pointerId) → {boolean} Is the Pointer over this Sprite
easingFunction : Function The easing function used for the Tween. Default
create(name, width, height, tileWidth, tileHeight, group) → {
left : number The left coordinate of the Game Object.This is the same as x - offsetX.
[readonly] index : number The gamepad index as per browsers data
Fixture:getBody Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the body to which the fixture is attached
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