imagecollections :array An array of Image Collections. Source code:
y : number The y property of this PointProxy get and set in pixels. Source
convertTilemap(map, layer, addToWorld, optimize)
new InWorld() The InWorld component checks if a Game Object is within the Game World Bounds.An object is considered as being "in
[readonly] halfHeight : number The calculated height / 2 of the physics body.
love.window.isOpen Available since LÖVE 0.10.0 This function has been renamed from
love.math.decompress Available since LÖVE 0.10.0 This function is not supported in earlier versions. Decompresses a
<static> normalize(a, out) → {
retrieve(source) → {array} Return all objects that could collide with the given Sprite or Rectangle
lineColor : string The color of any lines drawn. Default Value
Page 9 of 100