sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
body : Phaser.Physics.Arcade.Body |
onEndContact : Phaser.Signal Dispatched when contact
fontStyles :array An array of the font styles values as specified by
onMouseMove(event) The internal method that handles the mouse move event from the browser. Parameters
data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
getRandom(startIndex, length) → {any} Returns
[readonly] halfHeight : number The calculated height / 2 of the physics body.
[readonly] angle : number The angle of the Body's velocity in radians.
fixedRotation : boolean - Source code:
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